Current focus
Games
Here we publish playable games, practical tools, and smaller technical experiments.
Featured game
A Godot browser game, tuned around short arcade rounds and playable right here in your browser!
Open featured project→Featured products
Featured game
A Godot browser game, tuned around short arcade rounds and playable right here in your browser!
Featured tool
A terrain tool for generating landforms, poking at erosion shapes, and exporting a heightmap useful for game development
Featured experiment
The catch-all slot for the ideas that do not fit a lane yet, from rendering tests to tiny interactive jokes.
Games
Compact arcade ideas are taking shape here as browser-first releases and playable concepts.
View all games→Prototype
A compact combat prototype for quick rounds, enemy pattern tests, and upgrade ideas that might actually stick.
Arena / Combat / Prototype
Open project→Prototype
A small arcade racer prototype focused on tight handling, short tracks, and shaving seconds off each lap.
Racing / Arcade / Web
Open project→Prototype
An endless runner idea built around momentum, readable hazards, and one-more-run scoring.
Runner / Arcade / Score Chase
Open project→Tools
Practical browser utilities for shaping maps, testing ideas, and removing the setup work that slows everything else down.
View all tools→Live
A terrain tool for generating PNG files. Use in your browser, preview quickly, and export a useful heightmap for game development
Tooling / Terrain / Game Dev
Open project→Planned
A shelf for the little helpers I end up building when a workflow gets annoying enough.
Utilities / Workflow / Browser
Open project→Backlog
A browser helper for roughing in values, presets, and repetitive scene setup without clicking through the same steps all day.
Tooling / Workflow / Game Dev
Open project→Experiments
This is the looser side of the site: mechanics, interaction tests, and visual experiments that may turn into proper projects later.
View all experiments→Active concept
Where I test UI bits, controls, and tiny mechanics before deciding whether they deserve a full project.
R&D / Interaction / Frontend
Open project→Planned
Small browser rendering tests for shaders, particles, animation, and performance weirdness.
Graphics / Performance / Web
Open project→Rotating slot
A rotating slot for the odd ideas that do not fit anywhere else yet.
Wildcard / Prototype / Lab
Open project→Notes
What is changing, what has a clear direction, and what is still loose on purpose.
Current focus
Games
Now live
Tools
It now has a proper thumbnail, a direct route, and a clearer place on the site as the first real utility in the tools lineup.
Still messy
Experiments
That section is where rendering tests, UI ideas, and the weirder one-off builds land first.